![]() Whilst the gameplay may be interesting, the aggressive monetisation absolutely overshadows any of the good development work that went into this game. Continuing this path of aggressive monetisation, the bonus packs host an arbitrary value % that is a psychological trick to get you to purchase it whilst actually not retaining any true value to what it advertises. It has been mathematically worked out that purchasing 1 Legendary Crest will save you 4-6 months of free-to-play grinding. On top of being required to spend upwards of $100k+ (yes, $100,000 dollars) there are hidden anti-grind limitation mechanics for free-to-play players. On top of being required to spend upwards of $100k+ (yes, $100,000 dollars) there are hidden anti-grind limitation mechanics for free-to-play Blizzard had a golden opportunity to release a game that stood out amongst the crowd - with the mobile APRG scene lacking a true AAA competitor it is such a shame to see how utterly greedy and aggressive the monetisation is within the game. ![]() ![]() Blizzard had a golden opportunity to release a game that stood out amongst the crowd - with the mobile APRG scene lacking a true AAA competitor it is such a shame to see how utterly greedy and aggressive the monetisation is within the game.
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